About Me

 
Email: romero1978@gmail.com

My name is Marcos Romero, I am Brazilian. I started programming games with the C language in 1993 when I was 14 years old.

I made available my old games and a variety of teaching materials that I created about game development on a blog in Portuguese called Romero Games:

http://romerogames.blogspot.com.br/

In 1999, I started the first game development company in the state of Pará, northern Brazil. The company name was RH Games. For more information about RH Games visit the blog:

http://romerorhgames.blogspot.com/


In 2003, I founded a local group called Beljogos, with the goal of encourage the development of games in northern Brazil:

pt-br.facebook.com/pages/Beljogos/214924158548455


In 2011, I started a blog with the goal of teaching game programming with UnrealScript. I received good feedbacks regarding this blog:

http://romerounrealscript.blogspot.com/


In June 2013, I had a pleasant surprise. Epic Games invited me to be part of the Unreal Engine 4 Founders Club, so I could have prior access to Unreal Engine 4 to be able to experiment and collaborate with the evolution of the tools.

Later I received a poster manually signed by Tim Sweeney, the creator of the first Unreal Engine, my idol in game programming. Thank you Epic Games, for the Unreal Engine and this unique opportunity.



In August 2015, I had another awesome surprise. Epic Games awarded me an "Unreal Engine Educational Dev Grant" for the work that I have done to help people to learn Unreal Engine 4 with Romero Blueprints blog. The official announcement can be seen in the link: Unreal Dev Grants Fund Education.




In March 2016, at the Game Developer Conference, Epic Games distributed to the public the Blueprints Compendium, a booklet that I wrote for them.