Get Overlapping Actors
This function returns a list of actors that are overlapping the Actor/Component. There are two versions of this function, one that uses an Actor as Target and the other that uses a Component as Target.
Input
- Target: Reference to the Actor/Component that will be used in the overlapping test.
- Class Filter: Optional. Indicates which class/subclasses will be used in the test.
Output
- Overlapping Actors: Array containing the Actors that are overlapping the Actor/Component.
Example Usage:
Imagine an area that deals damage to all the actors in it. This area is represented by a Blueprint that has a Box Collision component that defines the location where the actors suffer damage. The event below is periodically called to apply damage to all actors who are overlapping the Box Collision.
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The image below shows the Timer that was set to call the "Timer Damage" event once per second.
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